//--------------------------------------------------------------------------- // $RCSfile: TreeMultiItemRoot.cpp,v $ // $Source: /proj/epidaure/home/private/CVS/mips/SpecPkgs/FrontEndPkg/wxAddOn/TreeMultiItemRoot.cpp,v $ // $Revision: 1.3 $ // $Date: 2007/01/16 13:27:33 $ //--------------------------------------------------------------------------- // Author: Jorgen Bodde // Copyright: (c) Jorgen Bodde // License: wxWidgets License //--------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif // for all others, include the necessary headers (this file is usually all you // need because it includes almost all "standard" wxWidgets headers) #ifndef WX_PRECOMP #include "wx/wx.h" #endif #include "wx/TreeMultiItemRoot.h" /** TreeMultiItemRoot * This class is the class you use to create a tree. It contains all the * public methods from a TreeMultiItemNode, but you can add more to it * because it is the root. A typical addition is the load entry for a * directory, or other type of enumeration. You could store the base path * of a relative tree in this class. */ TreeMultiItemRoot::TreeMultiItemRoot() : TreeMultiItemNode(0, _T(""), _T("")) { // TODO: Enter your constructor code here } TreeMultiItemRoot::~TreeMultiItemRoot() { // TODO: Enter your destructor code here }