\contentsline {section}{\numberline {1}Introduction}{2}{section.1} \contentsline {section}{\numberline {2}Design}{3}{section.2} \contentsline {subsection}{\numberline {2.1}Framework}{3}{subsection.2.1} \contentsline {subsection}{\numberline {2.2}Scripts}{4}{subsection.2.2} \contentsline {subsection}{\numberline {2.3}Renderers}{4}{subsection.2.3} \contentsline {section}{\numberline {3}Quick Start Guide}{6}{section.3} \contentsline {subsection}{\numberline {3.1}Installation}{6}{subsection.3.1} \contentsline {subsection}{\numberline {3.2}Usage}{6}{subsection.3.2} \contentsline {section}{\numberline {4}Examples}{8}{section.4} \contentsline {subsection}{\numberline {4.1}Open}{8}{subsection.4.1} \contentsline {subsection}{\numberline {4.2}Save}{8}{subsection.4.2} \contentsline {subsection}{\numberline {4.3}Change Properties}{8}{subsection.4.3} \contentsline {subsection}{\numberline {4.4}Threshold}{9}{subsection.4.4} \contentsline {subsection}{\numberline {4.5}Cast}{9}{subsection.4.5} \contentsline {subsection}{\numberline {4.6}Intensity Mapping}{10}{subsection.4.6} \contentsline {subsection}{\numberline {4.7}Gradients}{11}{subsection.4.7} \contentsline {subsection}{\numberline {4.8}Mathematical Morphology}{12}{subsection.4.8} \contentsline {subsection}{\numberline {4.9}Noise}{13}{subsection.4.9} \contentsline {subsection}{\numberline {4.10}Pixel Math}{13}{subsection.4.10} \contentsline {subsection}{\numberline {4.11}Region growing}{15}{subsection.4.11} \contentsline {subsection}{\numberline {4.12}Active Contours}{15}{subsection.4.12} \contentsline {subsection}{\numberline {4.13}Volume Rendering}{16}{subsection.4.13} \contentsline {subsection}{\numberline {4.14}Extending SharpImage}{21}{subsection.4.14} \contentsline {section}{\numberline {5}Conclusion}{23}{section.5}