//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:2.0.50727.42 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace SharpImage.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SharpImage.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } internal static System.Drawing.Bitmap About { get { object obj = ResourceManager.GetObject("About", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap CascadeWindows { get { object obj = ResourceManager.GetObject("CascadeWindows", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap ClearAll { get { object obj = ResourceManager.GetObject("ClearAll", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap CloseAll { get { object obj = ResourceManager.GetObject("CloseAll", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Console { get { object obj = ResourceManager.GetObject("Console", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Copy { get { object obj = ResourceManager.GetObject("Copy", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Delete { get { object obj = ResourceManager.GetObject("Delete", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap GoLeft { get { object obj = ResourceManager.GetObject("GoLeft", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap GoRight { get { object obj = ResourceManager.GetObject("GoRight", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Icon Image { get { object obj = ResourceManager.GetObject("Image", resourceCulture); return ((System.Drawing.Icon)(obj)); } } internal static System.Drawing.Bitmap ImageProperties { get { object obj = ResourceManager.GetObject("ImageProperties", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Open { get { object obj = ResourceManager.GetObject("Open", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Paste { get { object obj = ResourceManager.GetObject("Paste", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Pause { get { object obj = ResourceManager.GetObject("Pause", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Play { get { object obj = ResourceManager.GetObject("Play", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Properties { get { object obj = ResourceManager.GetObject("Properties", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Refresh { get { object obj = ResourceManager.GetObject("Refresh", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Save { get { object obj = ResourceManager.GetObject("Save", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap SaveAll { get { object obj = ResourceManager.GetObject("SaveAll", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Script { get { object obj = ResourceManager.GetObject("Script", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap SharpImage_32x32 { get { object obj = ResourceManager.GetObject("SharpImage_32x32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Stop { get { object obj = ResourceManager.GetObject("Stop", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap TileWindowsHorizontally { get { object obj = ResourceManager.GetObject("TileWindowsHorizontally", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap TileWindowsVertically { get { object obj = ResourceManager.GetObject("TileWindowsVertically", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Window { get { object obj = ResourceManager.GetObject("Window", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } } }