/*========================================================================== -------------------------------------------------- Program: ESQUI Info and Bugs: {marf,jballesteros}@itccanarias.org url: http://motivando.me -------------------------------------------------- Copyright (c) 2006-2007, Center for Technology in Medicine (CTM), University of Las Palmas de Gran Canaria (ULPGC), Canary Islands, Spain. Copyright (c) 2007-2010, Institute of Technology at CanaryIslands (ITC), Canary Islands, Spain. This software is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License (LGPL) as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1) Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2) Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ==========================================================================*/ #ifndef __vtkParticleSpringSystem_h #define __vtkParticleSpringSystem_h #include "vtkParticleSpringSystemWin32Header.h" #include "vtkPolyDataAlgorithm.h" #include "vtkMotionEquationSolver.h" class vtkMassProperties; class vtkSpring; class vtkSpringCollection; class vtkParticle; class vtkParticleCollection; //! Implementation of the particle-spring deformation model /*! * The system is compounded of several collections of elements: springs, particles, links. * There are some system properties to define material behavior. All these properties must be set prior to the initialization Initialize() */ class VTK_vtkParticleSpringSystem_EXPORT vtkParticleSpringSystem : public vtkPolyDataAlgorithm { public: //!Type revision macro vtkTypeRevisionMacro(vtkParticleSpringSystem,vtkPolyDataAlgorithm); //! Create new particle spring system object static vtkParticleSpringSystem * New(); //! Print system info void PrintSelf(ostream& os, vtkIndent indent); //! Initialize the particle spring system /*! * Create springs, particles and the links between them. */ void Initialize(); //Parameters for Particle-Spring System //! Set spring coefficient vtkSetMacro(Spring, double); // Spring coefficient //! Set distance coefficient. Percentage vtkSetMacro(Distance, double); // Distance constraint coefficient //! Set damping coefficient vtkSetMacro(Damping, double); // Damping coefficient //! Set time step vtkSetMacro(TimeStep, double); // dt for every step //! Set mass of system particles vtkSetMacro(Mass, double); // Mass of all points (future work: specify different masses for different "layers") //! Set residual error vtkSetMacro(Residual, double); // Residual error tolerance on displacement calculus //! Set motion equation solver type. vtkSetMacro(SolverType, vtkMotionEquationSolver::MotionEquationSolverType); // Motion equation solver type //! Set Gravity Force (m/s2) vtkSetVector3Macro(Gravity, double); //! Get Gravity Force (m/s2) vtkGetVector3Macro(Gravity, double); //! Set particle status /*! * 0: Fixed * 1: Free */ void SetParticleStatus(vtkIdType id, bool status); //! Insert a displacement in the particle-spring system void InsertDisplacement(vtkIdType id, double x, double y, double z); //! Insert a displacement to a particle void InsertDisplacement(vtkIdType id, double * displacement); //! Insert displacements to particles /*! * \param ids List of particle ids * \param displacements Array containing displacements per particle */ void SetDisplacements(vtkIdList * ids, vtkDoubleArray * displacements); //! Compute the forces attending to the collisions /*! * The solver is executed every step, in order to compute the force propagation along the whole system */ void ComputeForces(); protected: vtkParticleSpringSystem(); ~vtkParticleSpringSystem(); //! VTK method for system update. Must be implemented int RequestData(vtkInformation *vtkNotUsed(request), vtkInformationVector **inputVector, vtkInformationVector *outputVector); //! Initialized flag bool Initialized; //Particle-Spring System //! Collection of springs vtkSpringCollection * Springs; //! Collection of particles vtkParticleCollection * Particles; //Model Parameters //! Spring stiffness k. /*! * Spring stiffness coefficient: resistance offered by the spring to a * deformation. F[p(i)] = -(K*dNorm-L)*(d(p[i])/dNorm); */ double Spring; //! Distance coefficient. /*! * Maximum distance of linear elongation. For instance, a distance * coefficient of 2, means the elongation of a spring is linear elastic * until it reaches 2 times its initial length. For higher values, the * stiffness coefficient is modified dynamically. */ double Distance; //! Damping coefficient double Damping; //! Equation time step double TimeStep; //! Mass for each system particle double Mass; //! Residual error tolerance double Residual; //!Gravity double Gravity[3]; //! Motion equation solver vtkMotionEquationSolver * Solver; //! Motion equation solver type vtkMotionEquationSolver::MotionEquationSolverType SolverType; private: vtkParticleSpringSystem(const vtkParticleSpringSystem&); // Not implemented. void operator=(const vtkParticleSpringSystem&); // Not implemented. //! Create a new spring between two particles void CreateSpring(vtkParticle * p0, vtkParticle * p1); }; #endif